“Game Design Principles for Engaging Cooperative Play: Core Mechanics and Interfaces for Non-Mimetic Simulation of Fire Emergency Response” by Toups, Kerne and Hamilton
Conference:
- SIGGRAPH 2009
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More from SIGGRAPH 2009:
Type(s):
Title:
- Game Design Principles for Engaging Cooperative Play: Core Mechanics and Interfaces for Non-Mimetic Simulation of Fire Emergency Response
Developer(s):
Description:
Work practice serves as the basis for non-mimetic simulation of fire emergency response. Non-mimetic simulation focuses on information flows and distributed cognition. This simulation, a game to teach team coordination, takes form through core mechanics and interface components. A series of experiments distills game design principles forengaging cooperative play.