“FLOCK: A Location-based, Multi-user VR Experience” by Lobser, Perlin and Fang
Conference:
Type(s):
Entry Number: 06
Title:
- FLOCK: A Location-based, Multi-user VR Experience
Presenter(s):
Description:
Flock is a shared, immersive, co-located experience made for groups of up to thirty participants. It is a gamified sandbox, an interactive music video and a ritualized LARP (Live Action Role Playing Game) as well as being one of very few examples of works in the new and unique medium of location-based, multi-user VR. This paper will describe the aspirations, challenges and lessons learned while developing a project with this new medium.
References:
- IETM 2017. Moving Between Worlds – Adventures in Mixed Reality Performance. https://www.ietm.org/en/freshperspectives. (March 2017).
- Haru Ji and Graham Wakefield. 2016. Endogenous Biologically Inspired Art of Complex Systems. IEEE computer graphics and applications 36, 1 (2016), 16–21.
- Tracy McSheery, Ketrina Yim, Mitchel Thompson, and Brent Young. 2016. Aquarium Earth. In ACM SIGGRAPH 2016 VR Village. ACM, New York, NY, USA.