“Feel Engineering at Funomena” by Hunicke – ACM SIGGRAPH HISTORY ARCHIVES

“Feel Engineering at Funomena” by Hunicke

  • ©

Conference:


Experience Type(s):


Title:


    Feel Engineering at Funomena

Organizer(s)/Presenter(s):



Description:


    Funomena discusses the core artistic and emotional inspirations behind their upcoming game Luna, the creative process behind its current look, and how decisions on art, sound, and gameplay design are integrated via “feel engineering” to reinforce the game’s underlying themes and narrative to create novel, compelling emotional experiences.

Overview Page:



Submit a story:

If you would like to submit a story about this experience or presentation, please contact us: historyarchives@siggraph.org