“Disney Infinity 3.0 Physics-Based Animation” by Zimmerman, Noris, Bowles, Coros, Sumner, et al. … – ACM SIGGRAPH HISTORY ARCHIVES

“Disney Infinity 3.0 Physics-Based Animation” by Zimmerman, Noris, Bowles, Coros, Sumner, et al. …

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    A behind-the-scenes glimpse at a revolutionary animation technology (Physically Based Animation) that allows unscripted player interaction with video game characters. The audience will take a close look at a fully simulated AT-AT within Disney Infinity 3.0, and understand how its animation is achieved.


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