“Animation and Rigging in Blender” by Kurdali – ACM SIGGRAPH HISTORY ARCHIVES

“Animation and Rigging in Blender” by Kurdali

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Conference:


Type(s):


Title:


    Animation and Rigging in Blender

Organizer(s)/Presenter(s):



Description:


    An introduction to Blender for users of other 3D software. The talk focuses on rigging and animation for “unusual” setups: effects sequences such as growing, timelapse, and motion graphics. But it also touches on some of Blender’s character-animation tools and add-ons, modeling materials and rendering, and the Blender “mental model” for user interfaces, data structures, and scripting.


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