“The Balloon” by Lee
Conference:
SIGGRAPH Video Review:
Track:
- 17
Title:
- The Balloon
Length:
- 3:25
Director(s):
Company / Institution / Agency:
- Ringling College of Art + Design
Description:
This animation explores the possibilities of what might happen when dreams affect our conscious lives. When the line between life and death hangs in the balance, dreams can become nightmares.
Hardware:
HARDWARE: PC/Intel dual 2.6 GHz CPU, 1.5 GB RAM. Rendering farm:
approximately 150 CPUs. Hardware rendering was used for final
rendering of particle sequence. Graphics card: Quadro FX 2000.
Software:
SOFTWARE DEVELOPER: Modeling, animation, and dynamics: Maya 5.0. Rendering:
RenderMan (Alfred 5.5.4). Compositing: Shake. Additional software:
Premiere 6.0. OS: Windows XP.
Additional Information:
PRODUCTION
Modeling: Maya subdivided polygons. Rendering technique used most: Maya software and hardware renderers. Average CPU time for rendering per frame: seven minutes. Total production time: seven months. Production highlight: In my thesis project, I used a script to control the string of a balloon. This script would cause the string to follow the balloon when it was moved, keeping the string straight. Another script that I used was for controlling multiple blend shapes on a single slider.