“Meta Quest | Asgard?s Wrath 2 Cinematic Launch”
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- Meta Quest | Asgard?s Wrath 2 Cinematic Launch
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cinematic launch films, animation was achieved via motion capture with stunt performers, followed by layout, previs in Unreal. Integrating live action plates with UE5 content posed challenges, requiring adaptation of our VFX pipeline. Game assets were enhanced for cinematic quality shared between VFX teams, utilizing Unreal’s meta-humans, facial performance capture.
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