“Esc” by Independent Artist
Conference:
SIGGRAPH Video Review:
Track:
- 14
Title:
- Esc
Director(s):
Company / Institution / Agency:
- Independent Artist
Description:
Inside a 3D program, a cursor creates a 3D char-acter that comes to life after an unknown error in the program and begins a journey across the computer desktop. “Esc” is an exploration into different levels of the creative process. From cre-ation of a preset rig to skinning a complex human character, the film aimed to show the audience the various steps that are required to make a computer animation. The desktop and applications were all modeled and textured in 3D to allow for the char-acters to climb up and explore the desktop.
PRODUCTION: Polygon rendering technique used most: 3d Max’s default scanline and lighttracer Average CPU time for rendering per frame: 5-25 seconds
Production highlight: Creating an operating system and 3D application from scratch and designing the user interface with depth in mind for the characters to traverse across.
Total production time: eight months
Hardware:
PC Intel Pentium 4 2.40 GHz 1GB RAM
Software:
Modeling and rendering:
3Ds Max 7.0
Compositing: After Effects 6, Photoshop
CS2 Editing: Premiere Pro
OS: Windows XP
Additional Contributors:
Director: Justin Henton
Animation: Justin Henton
Music: Michael Creber