“Wang Cubes for Video Synthesis and Geometry Placement” by Sibley, Montgomery and Marai

  • ©Peter G. Sibley, Philip Montgomery, and G. Elisabeta Marai

  • ©Peter G. Sibley, Philip Montgomery, and G. Elisabeta Marai

Conference:


Type(s):


Entry Number: 020

Title:

    Wang Cubes for Video Synthesis and Geometry Placement

Presenter(s)/Author(s):



Abstract:


    We present an extension of Cohen’s Wang Tiles to three dimensions: Wang Cubes. Cubes are filled with video or Poisson distributed points to perform realtime video synthesis or geometry placement.

References:


    1. Cohen, M. F., Shade, J., Hiller, S., and Deussen, O. 2003. Wang tiles for image and texture generation. ACM Trans. Graph. 22, 3, 287–294.
    2. Kwatra, V., Schödl, A., Essa, I., Turk, G., and Bobick, A. 2003. Graphcut textures: Image and video synthesis using graph cuts. ACM Transactions on Graphics, SIGGRAPH 2003 22, 3 (July), 277–286.


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