“:-o A Conversation About Interactive Entertainment Experiences on Instant Messaging Devices” by Binsted, Freeland, Guggenheim, Lemon and Serrano – ACM SIGGRAPH HISTORY ARCHIVES

“:-o A Conversation About Interactive Entertainment Experiences on Instant Messaging Devices” by Binsted, Freeland, Guggenheim, Lemon and Serrano

  • 2001 Panels 07 Conversation About Interactive Entertainment Experiences

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Title:

    😮 A Conversation About Interactive Entertainment Experiences on Instant Messaging Devices

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Entry Number: 07


Abstract:


    From mad texting that incites political revolutions to alien-fish swapping games, the usefulness, richness, and whimsy in the world of instant messaging is often lost on North American audiences. This panel demystifies (and reasserts) the fun everyone is having in Asia and Europe with their cell phones, cybikos, PDAs, and other devices that easily fit into a jean-jacket pocket. The audience joins the conversation via cell phone (WAP-enabled, of course) as the researcher, the technologist, the creator, and the users share their thoughts on meaningful or at least engaging interactive experiences on instant-messaging devices.


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