“The design opportunities of moving to Houdini for lighting within the world of Animation” by Joseph and Butt – ACM SIGGRAPH HISTORY ARCHIVES

“The design opportunities of moving to Houdini for lighting within the world of Animation” by Joseph and Butt

  • 2025 Talks_Joseph_The design opportunities of moving to Houdini for lighting within the world of Animation

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Title:

    The design opportunities of moving to Houdini for lighting within the world of Animation

Session/Category Title:

    No Shade, High Energy Lighting and Shading

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Abstract:


    Lighting is a critical part of Walt Disney Animation Studios films. We developed a new Lighting workflow in Houdini Solaris for the feature production, “Moana 2,” with a goal to empower artists with greater control while reducing barriers to creative expression. How do we enable new workflows with greater control while lowering the barrier for our artists to bring their visions to life? What experiences do we mirror in the new tooling landscape and what do you leave behind? This talk explores the lessons learned and some best practices for building and adopting new tools within a legacy system while creating a seamless experience for our artists. We will also look at a few example toolsets we developed to help our lighting artists transition to the new workflow.


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