“Physically Based Simulation and Human Factors for Computer Graphics” by Richardson – ACM SIGGRAPH HISTORY ARCHIVES

“Physically Based Simulation and Human Factors for Computer Graphics” by Richardson

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Conference:


Experience Type(s):


Title:


    Physically Based Simulation and Human Factors for Computer Graphics

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Description:


    This CG and Simulation themed BOF focuses on three main topics. The first is high order acurate computational science that mimics the system being simulated. The second involves human factors in virtual reality for accessable simulation user interfaces. The third focuses on Augmented Intelligence tools and logic including computer algebra and IoT data acquisition. There will also be forays into special topics such as FORTRAN 2018 and computational science, parallel data flow for IoT, programming in English (and French) and the impact of augmented intelligence. Lastly, there may be some insights on numerical weather prediction and industrial plumes.

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