Jarkko Lempiäinen – ACM SIGGRAPH HISTORY ARCHIVES

Jarkko Lempiäinen


About Jarkko Lempiäinen

Location

Hyvinkää, Finland

Bio

SIGGRAPH 2025

Jarkko Lempiäinen is a veteran graphics programmer who has been professionally developing real-time rendering technology for games and interactive applications since 1999. Before joining HypeHype as Principal Graphics Engineer to help shape its mobile platform, he contributed to numerous large-scale AAA productions, working across multiple studios and game engines in both lead and senior engineering roles. His passion for computer graphics began well before his professional career. In the early 1980s, he started writing small games on the ZX Spectrum 48 and continued experimenting with graphics on 286-era PCs – long before the advent of GPUs. Starting from the early ’90s, he was active in the demoscene, sharpening his skills in low-level optimization and visual effects. That deep-rooted enthusiasm for pushing visual fidelity and technical limits continues to inspire his work today.


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