“How to Design Something That Cannot be Printed: The Artist and Digital Pre-press”, 1992 – ACM SIGGRAPH HISTORY ARCHIVES

“How to Design Something That Cannot be Printed: The Artist and Digital Pre-press”, 1992

Title
How to Design Something That Cannot be Printed: The Artist and Digital Pre-press
Conference
SIGGRAPH 1992
Year
1992
Type
Learning Publication: Course Notes
Media Type
Book
Total Items in Inventory
2
Item Condition
2 Fair
Submit a story
If you would like to submit a story about this item, please contact us: historyarchives@siggraph.org