“Lighting-Based Assembly Guidance for Reconfigurable Controller”
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Title:
- Lighting-Based Assembly Guidance for Reconfigurable Controller
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Description:
This paper proposed a method for guiding users in reconfiguring a controller using multiple lighting parts on each functional module. Despite the high adaptability of these reconfigurable controllers, they require assembling skill for users. Our method uses lighting-based guidance by LEDs to allow the users to easily assemble a desired shape. In our method, lighting patterns specify not only the surface to be connected but also the direction to connect. This allows users to assemble modules that have input surfaces such as buttons and sticks without hesitation. To test the feasibility of incorporating this method into a game, we created a game in which reconfiguration occurs during play.
References:
[1]
Yoshifumi Kitamura, Yuichi Itoh, Toshihiro Masaki and Fumio Kishino. 2000. ActiveCube: A Bi-directional User Interface using Cubes. KES’2000. Fourth International Conference on Knowledge-Based Intelligent Engineering Systems and Allied Technologies. Proceedings (Cat. No.00TH8516), Brighton, UK, 2000, pp. 99-102 vol.1.
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[2]
Martin Feick, Cihan Biyikli, Kiran Gani, Anton Wittig, Anthony Tang, and Antonio Krüger. 2023. VoxelHap: A Toolkit for Constructing Proxies Providing Tactile and Kinesthetic Haptic Feedback in Virtual Reality. In Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology (UIST ’23). Association for Computing Machinery, New York, NY, USA, Article 104, 1–13.
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