Kinetix
Exhibitor Name:
- Kinetix
Conference(s) Exhibited At:
[ SIGGRAPH 2023 ] [ SIGGRAPH 1998 ] [ SIGGRAPH 1997 ] [ SIGGRAPH 1996 ]
Website:
Address:
- 111 McInnis Parkway
- San Rafael,
- California
- United States
SIGGRAPH 2023
Kinetix enables avatar self-expression in 3D virtual worlds & social media through a technology that covers the entire lifecycle from emote creation, to distribution, monetization & sharing. Emotes are animations that express avatars’ emotions. Kinetix AI enables anyone to turn videos into emotes directly with a phone camera. They also help brands & celebrities create premium emotes collections. Kinetix offers a SDK to allow game and virtual worlds to let their users purchase and play emotes directly in-game, whatever the avatar. Emote SDK is a plug & play solution devs can integrate in one day.
SIGGRAPH 1998
Come see the Kinetix character-animation solution of 3D Studio MAX R2.5 and Character Studio R2 that provides a premiere solution for studios handling large animation projects for film, broadcast video, and games/interactive. Experience presentations of these powerful new products and breakthrough innovations from plug-in developers.
SIGGRAPH 1997
Kinetix provides state-of-the-art 3D software for film and video production, games and interactive media, design visualization, and Web authoring on the PC. 3D Studio MAX, Character Studio, and HyperMatter comprise an easy-to-use animation studio with 3D characters and advanced dynamics. 3D Studio VIZ and RadioRay target AEC applications, and Hyperwire provides 3D Web site authoring.
SIGGRAPH 1996
Kinetix develops and delivers affordable content-creation tools for professional film and video producers, and video/computer game developers. 3D Studio MAX is the de facto number one PC-based 3D animation and modeling software for Windows NT. Kinetix also develops software for Web content developers, architects, engineers, and designers. Kinetix is a division of Autodesk, the fourth-largest PC software company in the world, with three million customers in 130 countries.
Categories (Past and Present):
- Animation-Film
- Artificial Intelligence (AI)
- Architecture Applications
- Multimedia Tools and Applications
- Visual Effects Software
- Engineering Application

