“Amorphous: An OpenGL Sparse Volume Renderer” by Matthews – ACM SIGGRAPH HISTORY ARCHIVES

“Amorphous: An OpenGL Sparse Volume Renderer” by Matthews

  • 2012 SIGGRAPH Image Not Available

Conference:


Title:

    Amorphous: An OpenGL Sparse Volume Renderer

Session/Category Title:   Priming the Pipe


Presenter(s)/Author(s):



Abstract:


    This GPU volume renderer is optimized for sparse volumes and gives physically accurate results and interactive performance. It reduces the need for offline renders by tightening the loop between volumetric modeling, simulation, and visual feedback.



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