Jerran Schmidt
Most Recent Affiliation(s):
- NVIDIA
Bio:
SIGGRAPH Asia 2023
Jerran Schmidt is a Principal System Software Engineer at NVIDIA working on Omniverse. He has been involved with the development of Universal Scene Description (USD) and USD-based applications with a background in computer graphics and GPU compute from his time as a Software Architect on the Fusion360 and Graphics Platform teams at Autodesk.
Experience(s):
Learning Category: Presentation(s):
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