“Flow Noise” by Perlin and Neyret

  • ©Ken Perlin and Fabrice Neyret

Conference:


Type(s):


Interest Area:


    Application

Title:

    Flow Noise

Session/Category Title:   Shading


Presenter(s)/Author(s):



Abstract:


    Enhanced Perlin noise (rotating gradients so animated textures flow better) and using pseudoadvection to improve noise turbulence is improved by pseudoadvection. Results are flexible, efficient, and attractive. Examples include: flowing water, fire, clouds, smoke, and lava.

References:


    1. Ebert, D. et al. (1998). Texture and modeling. Morgan Kaufmann Publishers, July 1998.


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