“GPU-accelerated transparent point-based rendering” by Zhang and Pajarola – ACM SIGGRAPH HISTORY ARCHIVES

“GPU-accelerated transparent point-based rendering” by Zhang and Pajarola

  • 2006 Talks: Zhang_GPU-Accelerated Transparent Point-Based Rendering

Conference:


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Title:

    GPU-accelerated transparent point-based rendering

Session/Category Title:

    Geometry to Go

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Abstract:


    The first solution to full-featured rendering, including multi-layer transparency shading effects, of point-based surfaces.


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