“Davy Jones’ beard: rigid tentacle simulation” by Criswell, Derlich and Hatch – ACM SIGGRAPH HISTORY ARCHIVES

“Davy Jones’ beard: rigid tentacle simulation” by Criswell, Derlich and Hatch

  • 2006 Talks: Criswell_Davy Jones’ Beard: Rigid Tentacle Simulation

Conference:


Title:

    Davy Jones' beard: rigid tentacle simulation

Session/Category Title:   Rigging the Game


Presenter(s)/Author(s):



Abstract:


    The techniques and tools developed for rigid simulation of the CG character Davy Jones from the feature film “Pirates of the Caribbean 2: Dead Man’s Chest.”

References:


    1. E. Guendelman, R. Bridson, and R. Fedkiw, “Nonconvex rigid bodies with stacking.” ACM Trans, Graph. (SIGGRAPH Proc.), vol. 22, no.3, pp.871–878, 2003.
    2. Weinstein, R., Teran, J. and Fedkiw, R. “Dynamic Simulation of Articulated Rigid Bodies with Contact and Collision.” IEEE Transactions on Visualization and Computer Graphics 2005, (In Press).


ACM Digital Library Publication:




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