“Interactive out-of-core texturing” by Boubekeur and Schlick – ACM SIGGRAPH HISTORY ARCHIVES

“Interactive out-of-core texturing” by Boubekeur and Schlick

  • 2006 Talks: Boubekeur_Interactive Out-Of-Core Texturing

Conference:


Title:

    Interactive out-of-core texturing

Session/Category Title:   Look at the Size of That Thing!


Presenter(s)/Author(s):



Abstract:


    A parameterization-free texture model with an out-of-core texturing framework that allows interactive texturing of large objects.

References:


    1. Benson, D., and Davis, J. 2002. Octree textures. In SIGGRAPH ’02, 785–790.
    2. Hanrahan, P., and Haeberli, P. 1990. Direct wysiwyg painting and texturing on 3d shapes. In SIGGRAPH ’90, 215–223.
    3. Zwicker, M., Pauly, M., Knoll, O., and Gross, M. 2002. Pointshop 3d: An interactive system for point-based surface editing. In SIGGRAPH ’02, 322–329.


ACM Digital Library Publication:




Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org