“Atmos: a system for building volume shaders” by Scheepers and Angelidis

  • ©Ferdi Scheepers and Alexis Angelidis

Conference:


Type(s):


Title:

    Atmos: a system for building volume shaders

Session/Category Title:   Fire, Fur, and Fluid


Presenter(s)/Author(s):



Abstract:


    An extensible system for building volume shaders from modular components, illustrated with examples of volumetric effects produced for the film “Wall•E,” including procedural, fluid-based, and particle effects.


ACM Digital Library Publication:



Overview Page: