“Procedural fracturing and debris generation for Kung-Fu Panda” by Lee and Pavlov
Conference:
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Title:
- Procedural fracturing and debris generation for Kung-Fu Panda
Session/Category Title: Bend Me Break Me
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Abstract:
Several sequences in Kung-Fu Panda called for large-scale destruction that encouraged the debris to be generated by procedural methods but also allowed a high degree of artistic control. In this sketch, we outline such a method for fracturing a model into debris and a system for generating secondary debris when the large pieces collide or break apart.
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