“The Vulkan Computer Graphics API” Chaired by Michael J. Bailey – ACM SIGGRAPH HISTORY ARCHIVES

“The Vulkan Computer Graphics API” Chaired by Michael J. Bailey

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Conference:


Type(s):


Interest Area:


    Gaming & Interactive, New Technologies, Production & Animation, and Research / Education

Entry Number: 10

Title:

    The Vulkan Computer Graphics API

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Presenter(s)/Author(s):



Abstract:


    Vulkan is a new generation of graphics API that provides high-efficiency, cross-platform access to modern GPU hardware in a wide range of devices. As such, this API is of interest to everyone who writes interactive graphics programs and wants to eke out the fastest performance possible.


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