“Premo: Powerful Character Rigging, Fast Animation” by Bryson, Gong, O’Neill, Forgrave, Kwa, et al. … – ACM SIGGRAPH HISTORY ARCHIVES

“Premo: Powerful Character Rigging, Fast Animation” by Bryson, Gong, O’Neill, Forgrave, Kwa, et al. …

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Conference:


Type(s):


Interest Area:


    Production & Animation

Title:

    Premo: Powerful Character Rigging, Fast Animation

Session/Category Title:   Big Rigs: Advances in Rigging


Presenter(s)/Author(s):



Abstract:


    Premo is an Academy Award winning animation and rigging application developed by DreamWorks. Premo has previously been presented at SIGGRAPH 2014, DigiPro 2012, and DigiPro 2018 highlighting Premo’s animation features. This talk presents how we approached rigging within Premo, including a brand new data model and support for visual programming.

References:


    [1] Stuart Bryson and Esteban Papp. 2018. LibEE 2: Enabling Fast Edits and Evaluation. In Proceedings of the 8th Annual Digital Production Symposium (Vancouver, British Columbia, Canada) (DigiPro ’18). Association for Computing Machinery, New York, NY, USA, Article 2, 2 pages. https://doi.org/10.1145/3233085.3233089
    [2] Matthew Gong, Fredrik Nilsson, Alex Powell, Jason Reisig, Alex Wells, Stuart Bryson, Esteban Papp, and Paul DiLorenzo. 2014. Premo: A Natural-Interaction Animation Platform. In ACM SIGGRAPH 2014 Talks. ACM, 3.
    [3] Martin Watt, Lawrence D. Cutler, Alex Powell, Brendan Duncan, Michael Hutchinson, and Kevin Ochs. 2012. LibEE: A Multithreaded Dependency Graph for Character Animation. In Proceedings of the Digital Production Symposium (Glendale, California) (DigiPro ’12). ACM, New York, NY, USA, 59–66. https://doi.org/10.1145/2370919.2370930

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