“Framestore FUSE – An Unreal Engine Pipeline for Large Scale Live-Action VFX Production” by Jones and Prado
Conference:
Type(s):
Interest Area:
- Gaming & Interactive, New Technologies, and Production & Animation
Title:
- Framestore FUSE - An Unreal Engine Pipeline for Large Scale Live-Action VFX Production
Session/Category Title: A Trip Down the Studio Pipeline I
Presenter(s)/Author(s):
Abstract:
Framestore has a robust and mature visual effects pipeline that has been proven across numerous complex, large-scale productions. Additionally, Framestore has a history of producing innovative smaller-scale realtime projects in the areas of VR and experiential entertainment. In this talk, we present FUSE, the Framestore Unreal Shot Engine, a scaleable toolset and pipeline that allows for the power of a realtime engine, Unreal, and its capacity for interactivity and rapid iterations to be utilised as the hub and final renderer on a complex, multi-disciplinary, live-action, visual effects production. This entirely novel pipeline has been used to create FLITE, a 15 minute live-action, CG hybrid movie with realtime workflows at its core. This approach has empowered traditional visual effects artists within a realtime workflow and has also transformed the film’s creative process.