Page 98 – ACM SIGGRAPH HISTORY ARCHIVES
2025 Course_Kuth_GPU Work Graphs

“GPU Work Graphs” by Kuth, Oberberger and Meyer

2025 Course_Riecke_VR That Doesn’t Make You Sick

“VR That Doesn’t Make You Sick: Understanding & Mitigating Cybersickness” by Riecke and Keshavarz

2022 SA Technical Papers_Jin_Woven Fabric Capture from a Single Photo

“Woven Fabric Capture from a Single Photo” by Jin, Wang, Hašan, Guo, Marschner, et al. …

2022 SA Technical Papers_Sugimoto_Water Simulation and Rendering from a Still Photograph

“Water Simulation and Rendering from a Still Photograph” by Sugimoto, He, Liao and Sander

2022 SA Technical Papers_Pan_VOCAL: Vowel and Consonant Layering for Expressive Animator-Centric Singing Animation

“VOCAL: Vowel and Consonant Layering for Expressive Animator-Centric Singing Animation” by Pan, Landreth, Fiume and Singh

2022 SA Technical Papers_Feng_VIINTER: View Interpolation With Implicit Neural Representations of Images

“VIINTER: View Interpolation With Implicit Neural Representations of Images” by Feng, Jabbireddy and Varshney

2022 SA Technical Papers_Jiang_Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generation

“Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generation” by Jiang, Ye, Gopinath, Won, Winkler, et al. …

2022 SA Technical Papers_Guo_Ultra-High Resolution SVBRDF Recovery from a Single Image

“Ultra-High Resolution SVBRDF Recovery from a Single Image” by Guo, Lai, Tu, Tao, Zou, et al. …

2022 SA Technical Papers_Han_UmeTrack: Unified multi-view end-to-end hand tracking for VR

“UmeTrack: Unified multi-view end-to-end hand tracking for VR” by Han, Wu, Zhang, Liu, Zhang, et al. …

2022 SA Technical Papers_Li_Unbiased Caustics Rendering Guided by Representative Specular Paths

“Unbiased Caustics Rendering Guided by Representative Specular Paths” by Li, Wang, Tu, Xu, Holzschuch, et al. …

2022 SA Technical Papers_Cheng_VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wild

“VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the Wild” by Cheng, Cun, Zhang, Xia, Yin, et al. …

2022 SA Technical Papers_Huang_Reconstructing Hand-Held Objects from Monocular Video

“Reconstructing Hand-Held Objects from Monocular Video” by Huang, Ji, He, Sun, He, et al. …

2022 SA Technical Papers_Ye_Scene Synthesis from Human Motion

“Scene Synthesis from Human Motion” by Ye, Wang, Li, Park, Liu, et al. …

2022 SA Technical Papers_Zhang_Shape Completion with Points in the Shadow

“Shape Completion with Points in the Shadow” by Zhang, Zhao, Wang and Hu

2022 SA Technical Papers_Tzaban_Stitch it in Time: GAN-Based Facial Editing of Real Videos

“Stitch it in Time: GAN-Based Facial Editing of Real Videos” by Tzaban, Mokady, Gal, Bermano and Cohen-Or

2022 SA Technical Papers_Kučera_StyleBin: Stylizing Video by Example in Stereo

“StyleBin: Stylizing Video by Example in Stereo” by Kučera, Mould and Sýkora

2022 SA Technical Papers_Zhou_TileGen: Tileable, Controllable Material Generation and Capture

“TileGen: Tileable, Controllable Material Generation and Capture” by Zhou, Hašan, Deschaintre, Guerrero, Sunkavalli, et al. …

2022 SA Technical Papers_Hui_Neural Wavelet-domain Diffusion for 3D Shape Generation

“Neural Wavelet-domain Diffusion for 3D Shape Generation” by Hui, Li, Hu and Fu

2022 SA Technical Papers_Juravsky_PADL: Language-Directed Physics-Based Character Control

“PADL: Language-Directed Physics-Based Character Control” by Juravsky, Guo, Fidler and Peng

2022 SA Technical Papers_Hu_Physical Interaction: Reconstructing Hand-object Interactions with Physics

“Physical Interaction: Reconstructing Hand-object Interactions with Physics” by Hu, Yi, Zhang, Yong and Xu

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