Page 226 – ACM SIGGRAPH HISTORY ARCHIVES
1998 Talks: Inoue_Internal Representation by the Magic Light

“Internal representation by the magic light” by Inoue

1998 Talks: Arai_Applying Depth-of-Field Effects to Power Substation Simulation System Using Virtual Reality Technique

“Applying depth-of-field effects to power substation simulation system using virtual reality technique” by Arai, Furuta, Watanabe and Kamizi

1998 Talks: Kaye_Coupled Models for Visualizing Respiratory Mechanics

“Coupled models for visualizing respiratory mechanics” by Kaye, Metaxas and Primiano Jr.

1998 SIGGRAPH Image Not Available

“Language through gesture in a VRML world” by Geitz, Park, Brentari and Maher

1998 Talks: Holmquist_A Hierarchical Focus & Context Method for Image Browsing

“A hierarchical focus & context method for image browsing” by Holmquist and Björk

1998 SIGGRAPH Image Not Available

“Smithsonian without walls” by Mueller and Ronchini

1998 Talks: Bernardini_Studying Sculpture with a Digital Model: Understanding Michelangelo's Pietá of the Cathedral

“Studying sculpture with a digital model: understanding Michelangelo’s Pieta´ of the cathedral” by Bernardini, Wasserman, Mittleman, Rushmeier and Taubin

1998 Talks: Braun_Time Travels in Virtual Landscapes

“Time travels in virtual landscapes” by Braun, Böhme, Simmons, Striepe, Knoche, et al. …

1998 Talks: Miyata_Hairstyle Simulation System

“Hairstyle simulation system” by Miyata

1998 Talks: Nakamae_Panned/Zoomed Landscape Video Sequences Composited with Computer-Generated Still Images

“Panned/zoomed landscape video sequences composited with computer-generated still images” by Nakamae, Qin, Jiao, Tadamura, Rokita, et al. …

1998 Talks: Lee_Virtual Stage: An Interactive 3D Karaoke System

“Virtual stage: an interactive 3D karaoke system” by Lee, Sul, Hur and Wohn

1998 Talks: Butler_Procedural Field Grasses

“Procedural field grasses” by Butler and Ebert

1998 Talks: Kawai_Modeling Fiber Stream of Internal Wood

“Modeling fiber stream of internal wood” by Kawai

1998 Talks: Sakaguchi_Botanical Tree Structure Modeling Based on Real Image Set

“Botanical tree structure modeling based on real image set” by Sakaguchi

1998 Talks: Kranidiotis_A Particle System for the Direct Synthesis of Landscapes and Textures

“A particle system for direct synthesis of landscapes and textures” by Kranidiotis

1998 Talks: Seiler_Quadratic Interpolation for Near-Phong Quality Shading

“Quadratic interpolation for near-Phong quality shading” by Seiler

1998 Talks: Legakis_Fast Multi-Layer Fog

“Fast multi-layer fog” by Legakis

1998 Talks: Yamada_Editing 3D Objects Without 3D Geometry

“Editing 3D objects without 3D geometry” by Yamada and Ohki

1998 Talks: Heidrich_A Model for Anisotropic Reflections in Open GL

“A model for anisotropic reflections in open GL” by Heidrich

1998 Talks: Durand_Visibility Driven Hierarchical Radiosity

“Visibility driven hierarchical radiosity” by Durand, Drettakis and Puech

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