Page 189 – ACM SIGGRAPH HISTORY ARCHIVES
2016 SA Technical Papers_Yan_Block Assembly for Global Registration of Building Scans

“Block assembly for global registration of building scans” by Yan, Nan and Wonka

2016 SA Technical Papers_Monszpart_SMASH-Physics-guided Reconstruction of Collisions from Videos

“SMASH: physics-guided reconstruction of collisions from videos”

2016 SA Technical Papers_Chen_Bilateral Guided Upsampling

“Bilateral guided upsampling” by Chen, Adams, Wadhwa and Hasinoff

2016 SA Technical Papers_Nam_Simultaneous Acquisition of Microscale Reflectance and Normals

“Simultaneous acquisition of microscale reflectance and normals”

2016 SA Technical Papers_Shih_Blocking Harmful Blue Light while Preserving Image Color Appearance

“Blocking harmful blue light while preserving image color appearance” by Shih, Liu, Shyu, Yeh and Chen

2016 SA Technical Papers_Tasse_Shape2Vec-semantic-based descriptors for 3D shapes, sketches and images

“Shape2Vec: semantic-based descriptors for 3D shapes, sketches and images”

2016 SA Technical Papers_Xin_Centroidal Power Diagrams with Capacity Constraints-Computation, Applications, and Extension

“Centroidal power diagrams with capacity constraints: computation, applications, and extension” by Xin, Lévy, Chen, Chu, Yu, et al. …

2016 SA Technical Papers_Hedman_Scalable Inside-Out Image-Based Rendering

“Scalable inside-out image-based rendering”

2016 SA Technical Papers_Hasinoff_Burst photography for high dynamic range and low-light imaging

“Burst photography for high dynamic range and low-light imaging on mobile cameras” by Hasinoff, Sharlet, Geiss, Adams, Barron, et al. …

2016 SA Technical Papers_Wang_Unsupervised Texture Transfer from Images to Model Collections

“Unsupervised texture transfer from images to model collections”

2016 SA Technical Papers_Chien_Bounded Distortion Parametrization in the Space of Metrics

“Bounded distortion parametrization in the space of metrics” by Chien, Levi and Weber

2016 SA Technical Papers_Patney_Towards Foveated Rendering for Gaze-Tracked Virtual Reality

“Towards foveated rendering for gaze-tracked virtual reality”

2016 SA Technical Papers_Ma_Action-Driven 3D Indoor Scene Evolution

“Action-driven 3D indoor scene evolution” by Ma, Li, Zou, Liao, Tong, et al. …

2016 SA Technical Papers_Huang_Temporally Coherent Completion of Dynamic Video

“Temporally coherent completion of dynamic video”

2016 SA Technical Papers_Yi_A Scalable Active Framework for Region Annotation in 3D Shape Collections

“A scalable active framework for region annotation in 3D shape collections” by Yi, Kim, Ceylan, Shen, Yan, et al. …

2016 SA Technical Papers_Manzi_Temporal Gradient-Domain Path Tracing

“Temporal gradient-domain path tracing”

2016 SA Technical Papers_Xu_3D Attention-Driven Depth Acquisition for Object Identification

“3D attention-driven depth acquisition for object identification” by Xu, Shi, Zheng, Zhang, Liu, et al. …

2016 SA Technical Papers_Fish_Structure-oriented Networks of Shape Collections

“Structure-oriented networks of shape collections”

2016 SA Technical Papers_Langlois_Stochastic Structural Analysis for Context-Aware Design and Fabrication

“Stochastic structural analysis for context-aware design and fabrication”

2016 SA Technical Papers_Munkberg_Texture Space Caching and Reconstruction for Ray Tracing

“Texture space caching and reconstruction for ray tracing”

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