Page 169 – ACM SIGGRAPH HISTORY ARCHIVES
2021 SA Technical Papers_Briedis_Neural frame interpolation for rendered content

“Neural frame interpolation for rendered content” by Martins Briedis, Djelouah, Meyer, McGonigal, Gross, et al. …

2021 SA Technical Papers_Park_HyperNeRF: a higher-dimensional representation for topologically varying neural radiance fields

“HyperNeRF: a higher-dimensional representation for topologically varying neural radiance fields” by Park, Sinha, Hedman, Barron, Bouaziz, et al. …

2021 SA Technical Papers_Zhang_NeRFactor: neural factorization of shape and reflectance under an unknown illumination

“NeRFactor: neural factorization of shape and reflectance under an unknown illumination” by Zhang, Srinivasan, Deng, Debevec, Freeman, et al. …

2021 SA Technical Papers_Hadadan_Neural radiosity

“Neural radiosity” by Hadadan, Chen and Zwicker

2021 SA Technical Papers_Zhang_Dynamic neural garments

“Dynamic neural garments” by Zhang, Wang, Ceylan and Mitra

2021 SA Technical Papers_Sochorová_Practical pigment mixing for digital painting

“Practical pigment mixing for digital painting” by Sochorová and Jamriška

2021 SA Technical Papers_Zhong_Reproducing reality with a high-dynamic-range multi-focal stereo display

“Reproducing reality with a high-dynamic-range multi-focal stereo display” by Zhong, Jindal, Yöntem, Hanji, Watt, et al. …

2021 SA Technical Papers_Lawrence_Project starline: a high-fidelity telepresence system

“Project starline: a high-fidelity telepresence system” by Lawrence, Goldman, Achar, Blascovich, Desloge, et al. …

2021 SA Technical Papers_Li_Binaural audio generation via multi-task learning

“Binaural audio generation via multi-task learning” by Li, Liu and Manocha

2021 SA Technical Papers_Pintore_Deep3DLayout: 3D reconstruction of an indoor layout from a spherical panoramic image

“Deep3DLayout: 3D reconstruction of an indoor layout from a spherical panoramic image” by Pintore, Almansa, Agus and Gobbetti

2021 SA Technical Papers_Chen_Neural marching cubes

“Neural marching cubes” by Chen and Zhang

2021 SA Technical Papers_Ren_Intuitive and efficient roof modeling for reconstruction and synthesis

“Intuitive and efficient roof modeling for reconstruction and synthesis” by Ren, Zhang, Wu, Huang, Fan, et al. …

2021 SA Technical Papers_Nicolet_Large steps in inverse rendering of geometry

“Large steps in inverse rendering of geometry” by Nicolet, Jacobson and Jakob

2021 SA Technical Papers_Rosales_AdaptiBrush: adaptive general and predictable VR ribbon brush

“AdaptiBrush: adaptive general and predictable VR ribbon brush” by Rosales, Araújo, Rodriguez, Vining, Yoon, et al. …

2021 SA Technical Papers_West_Physically-based feature line rendering

“Physically-based feature line rendering” by West

2021 SA Technical Papers_Schulz_Multi-class inverted stippling

“Multi-class inverted stippling” by Schulz, Kwan, Becher, Baumgartner, Reina, et al. …

2021 SA Technical Papers_Matsuda_VR social copresence with light field displays

“VR social copresence with light field displays” by Matsuda, Wheelwright, Hegland and Lanman

2021 SA Technical Papers_Du_Optimizing global injectivity for constrained parameterization

“Optimizing global injectivity for constrained parameterization” by Du, Kaufman, Zhou, Kovalsky, Yan, et al. …

2021 SA Technical Papers_Diazzi_Convex polyhedral meshing for robust solid modeling

“Convex polyhedral meshing for robust solid modeling” by Diazzi and Attene

2021 SA Technical Papers_Feng_Q-zip: singularity editing primitive for quad meshes

“Q-zip: singularity editing primitive for quad meshes” by Feng, Tong and Desbrun

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