“The Rigid Body Physics Component: A Proposed Amendment to the X3D Specification” by Matsuba, Hudson and Couch – ACM SIGGRAPH HISTORY ARCHIVES

“The Rigid Body Physics Component: A Proposed Amendment to the X3D Specification” by Matsuba, Hudson and Couch

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Title:

    The Rigid Body Physics Component: A Proposed Amendment to the X3D Specification

Session/Category Title:   Paradigm Track


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Abstract:


    This presentation proposes an amendment to X3D to add a rigid body physics component for integrating a physics engine into X3D. The presenters demonstrate a working version within the Xj3D browser, describe the key concepts required, and summarize their implementation.

References:


    [1]
    “Xj3D Open Source VRML/X3D Toolkit.” http://www.web3d.org/fs_workinggroups.htm.

    [2]
    “Applying Physics Models to X3D Content.” Yumetech Whitepaper. Mar 2005. http://www.yumetech.com/information/whitepapers.html. SubmissionID: web_0044


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