“The Rigid Body Physics Component: A Proposed Amendment to the X3D Specification” by Matsuba, Hudson and Couch
Conference:
Type(s):
Title:
- The Rigid Body Physics Component: A Proposed Amendment to the X3D Specification
Session/Category Title: Paradigm Track
Presenter(s)/Author(s):
Moderator(s):
Abstract:
This presentation proposes an amendment to X3D to add a rigid body physics component for integrating a physics engine into X3D. The presenters demonstrate a working version within the Xj3D browser, describe the key concepts required, and summarize their implementation.
References:
[1]
“Xj3D Open Source VRML/X3D Toolkit.” http://www.web3d.org/fs_workinggroups.htm.
[2]
“Applying Physics Models to X3D Content.” Yumetech Whitepaper. Mar 2005. http://www.yumetech.com/information/whitepapers.html. SubmissionID: web_0044