“Rendering fur with three dimensional textures” by Kajiya and Kay – ACM SIGGRAPH HISTORY ARCHIVES

“Rendering fur with three dimensional textures” by Kajiya and Kay

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Title:

    Rendering fur with three dimensional textures

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Abstract:


    We present a method for rendering scenes with fine detail via an object called a texel, a rendering primitive inspired by volume densities mixed with anisotropic lighting models. This technique solves a long outstanding problem in image synthesis: the rendering of furry surfaces.


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