“Real-Time Geometry Caches” by Gneiting

  • ©Axel Gneiting

Conference:


Type(s):


Title:

    Real-Time Geometry Caches

Session/Category Title:   Let There be Light


Presenter(s)/Author(s):



Abstract:


    Converting arbitrary animations to a skinning representation is a tedious, time-consuming process for artists. This solution compiles Alembic geometry caches to a format suited for streaming real-time playback. The result takes full advantage of next-generation hardware with SIMD optimization and multithreading.


ACM Digital Library Publication:



Overview Page: