“Metahuman Liveness: Performing Hyper-Reality Illusions in a Virtual Production Volume” by Maraffi
Conference:
Type(s):
Title:
- Metahuman Liveness: Performing Hyper-Reality Illusions in a Virtual Production Volume
Session/Category Title:
- Spatial Storytelling
Presenter(s)/Author(s):
Abstract:
Demonstration on how we are designing a hyper-reality adaptation of Shakespeare’s Macbeth featuring life-sized metahuman digital doubles that appear to intelligently interact with live actors in a virtual production volume.
References:
[1] Craig, Edward G. 1908/1912. Actor and The Über-Marionette/Gentlemen, the Marionette!. The Mask Periodical, Vol 1 No 2,/Vol 5 No 2. Florence: Self-published.
[2] Hickman, Curtis. 2023. Hyper-reality: The art of designing impossible experiences. Independently published on Amazon.
[3] Maraffi, Christopher. 2021. “Stage Magic as a Performative Design Principle for VR Storytelling”. Cinergie–Il Cinema E Le Altre Arti, 10(19), 93-104.
[4] Maraffi, Topher. 2025. “MACBETH METAHUMAN: PERFORMING CRAIG’S ÜBER-MARIONETTE IN HYPER-REALITY” in the proceedings of Journées d’Informatique Théâtrale (JIT2024 Computer Theatre Conference), Univ. Avignon ICTT, Oct 9-11, published in HAL Open Science.
[5] Maraffi, Topher. 2024. Metahuman Theatre: Teaching Photogrammetry and Mocap as a Performing Arts Process. In ACM SIGGRAPH 2024 Educator’s Forum (SIGGRAPH ’24). Association for Computing Machinery, New York, NY, USA, Article 16, 1–2.
[6] SIGGRAPH Conferences. 2025. “Animating the Self”. ACM SIGGRAPH Blog. May 06. https://blog.siggraph.org/2025/05/animating-the-self.html
[7] Wang, Xueyang et al. 2024. “The interaction design of 3D virtual humans: A survey”. Computer Science Review, Volume 53, 100653. ISSN 1574-0137,


