“Live real-time animation leveraging machine learning and game engine technology” by Corazza, Piña and Gambaretto – ACM SIGGRAPH HISTORY ARCHIVES

“Live real-time animation leveraging machine learning and game engine technology” by Corazza, Piña and Gambaretto

  • 2014 Talks: Piña_Live real-time animation leveraging machine learning and game engine technology

Conference:


Title:

    Live real-time animation leveraging machine learning and game engine technology

Session/Category Title:   Capture in depth


Presenter(s)/Author(s):



Abstract:


    Machine learning and modern game engines are opening the field for real-time creation of animated content for both film and games. With a simple webcam and the Unity3d game engine, facial animation for a 3D character can be created while the film is being rendered.


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