“Learning to Move Autonomously in a Hostile World”

  • ©Leslie Ikemoto, Okan Arikan, and David A. Forsyth

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Title:

    Learning to Move Autonomously in a Hostile World

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Abstract:


    As virtual worlds become richer and more complex, the agents that populate them face increasingly complicated control decisions. They must interact with the environment in a natural way and accomplish often complex objectives. This sketch describes a framework for controlling autonomous agents online in real-time.

References:


    Kovar, L., Gleicher, M., and Pighin, F. 2002. Motion graphs. In Proceedings of the 29th annual conference on Computer graphics and interactive techniques, ACM Press, 473–482.


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