“Juno, a constraint-based graphics system” by Nelson
Conference:
Type(s):
Title:
- Juno, a constraint-based graphics system
Presenter(s)/Author(s):
Abstract:
Juno is a system that harmoniously integrates a language for describing pictures with a what-you-see-is-what-you-get image editor. Two of Juno’s novelties are that geometric constraints are used to specify locations, and that the text of a Juno program is modified in response to the interactive editing of the displayed image that the program produces.
References:
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2. Alan Borning. Thinglab a constraint-oriented simulation laboratory. SSL-79-3, Xerox PARC, Palo Alto, CA, July 1979.
3. S. D. Conte and Carl de Boor. Elementary Numerical Analysis. McGraw-Hill, 1972.
4. Euclid. The Thirteen Books o{ the Elements. Tr. by Thomas L. Heath, Dover, 1956.
5. Edsger W. Dijkstra. A Discipline of Programming. Prentice-Hall, 1976.
6. Donald E. Knuth. TF~ and METAFONT. Digital Press, 1979.
7. Bruce Lucas. Private communication, February 1985.
8. Ivan Sutherland. Sketchpad, A Man-Machine Graphical Communication System. PhD thesis, MIT, January, 1963.
9. Warren Teitelman. The Cedar Programming Environment: A Midterm Report and Examination. SL- 83-11, Xerox PARC, Palo Alto, CA, June 1984.
10. Christopher J. Van Wyk. A high-level language for specifying pictures. Transactions on Graphics, v. 1 no. 2, April 1982.