“High-Level Procedural Shading VRML/X3D” by de Carvalho – ACM SIGGRAPH HISTORY ARCHIVES

“High-Level Procedural Shading VRML/X3D” by de Carvalho

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Conference:


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Title:

    High-Level Procedural Shading VRML/X3D

Session/Category Title:   Advanced 3D Techniques


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Abstract:


    Deployment of VRML/X3D worlds on the web has become mainstream. Yet they are still at the level of detail and image quality of most computer graphics applications. High-Level Procedural Shading VRML/X3D bridges that gap.


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