“Efficient Visibility Reuse for Real-time ReSTIR” by Tokuyoshi – ACM SIGGRAPH HISTORY ARCHIVES

“Efficient Visibility Reuse for Real-time ReSTIR” by Tokuyoshi

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Title:

    Efficient Visibility Reuse for Real-time ReSTIR

Session/Category Title:   Stop the Presses!


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Abstract:


    Spatiotemporal reservoir resampling (ReSTIR) is a powerful importance sampling technique, but it can still produce significant noise on shadow edges and contact shadows. To reduce the shadow noise, we introduce a simple and efficient visibility estimation that reuses the visibilities of spatiotemporal neighbor samples.

References:


    [1]
    Philippe Bekaert, Mateu Sbert, and Yves D. Willems. 2000. Weighted Importance Sampling Techniques for Monte Carlo Radiosity. In EGWR ’00. 35–46.

    [2]
    Benedikt Bitterli, Chris Wyman, Matt Pharr, Peter Shirley, Aaron Lefohn, and Wojciech Jarosz. 2020. Spatiotemporal Reservoir Resampling for Real-Time Ray Tracing with Dynamic Direct Lighting. ACM Trans. Graph. 39, 4, Article 148 (2020), 17 pages. https://doi.org/10.1145/3386569.3392481

    [3]
    Daqi Lin, Markus Kettunen, Benedikt Bitterli, Jacopo Pantaleoni, Cem Yuksel, and Chris Wyman. 2022. Generalized Resampled Importance Sampling: Foundations of ReSTIR. ACM Trans. Graph. 41, 4, Article 75 (2022), 23 pages. https://doi.org/10.1145/3528223.3530158

    [4]
    Eric Veach and Leonidas J. Guibas. 1995. Optimally Combining Sampling Techniques for Monte Carlo Rendering. In SIGGRAPH ’95. 419–428. https://doi.org/10.1145/218380.218498

    [5]
    Chris Wyman and Alexey Panteleev. 2021. Rearchitecting Spatiotemporal Resampling for Production. In HPG ’21. 19 pages. https://doi.org/10.2312/hpg.20211281


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