“Computer Graphics and Theatre” by Lee
Conference:
Type(s):
Title:
- Computer Graphics and Theatre
Presenter(s)/Author(s):
Abstract:
In this paper, I discuss the multifaceted ways of integrating computer graphics and theatre. This includes my experience working with the Advanced Computing Center for the Arts and Design and the Ohio State University department of theatre, experimenting with CG to create graphics for physical and virtual environments.
The ultimate example of this application is achieved by Sleep Deprivation Chamber, the joint production between the ACCAD (Advanced Computing Center for the Arts and Design) and the theatre department at the Ohio State University. This production is presented in the Bowen Theatre at the Ohio State University form May 7th to May 27th, 2003. This production encompasses a broad range of computer graphics and interactive triggering technologies as a theatrical performance form.
I hope examples I describe in this paper show possibilities of creating new curriculum for theatre courses or interdisciplinary courses between theatre and computer graphics in which students can share their ideas and technical skills.
Acknowledgements:
This paper would not have been possible without the support of ACCAD and the Ohio State University department of theatre. I would like to thank my friends and team members who participated in the production of the various projects with me. Especially, I would like to recognize the hard work and dedication by the team members of the Sleep Deprivation Chamber production. Thanks also to Maria Palazzi and Dan Gray, the resident scenic designer of The Ohio State University department of theatre for their advice and to Lesley Ferris for her encouragement and support.