“Clothing Suite: Interactively Design Complex Garments” by Walker, Bellini, Sivek and Huang

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Entry Number: 32

Title:

    Clothing Suite: Interactively Design Complex Garments

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Abstract:


    In this talk, we discuss the proprietary toolset created to move our clothing look-design process from 2D into 3D. The Clothing Suite is an easy to use and interactive toolset to create complex, art-directed garments constructed from woven curves. The Clothing Suite allows artists to build and decorate textiles in real time through a three-dimensional sculptural approach while accommodating a highly deformed animation style. This allows the look-dev artist to design the clothing in 3D space in a fast and highly iterative process instead of relying on refined flat art or complex geometry manually sculpted in the model.

References:


    Jonathan Hoffman, Matt Kuruc, Junyi Ling, Alex Marino, George Nguyen, and Sasha Ouellet. 2020. Hypertextural Garments on Pixar’s Soul. In ACM SIGGRAPH 2020 Talks (Virtual Event, USA) (SIGGRAPH ’20). Association for Computing Machinery, New York, NY, USA, Article 75, 2 pages. https://doi.org/10.1145/3388767.3407352Google ScholarDigital Library
    Jonathan Leaf, Rundong Wu, Eston Schweickart, Doug L. James, and Steve Marschner. 2018. Interactive Design of Periodic Yarn-Level Cloth Patterns. ACM Trans. Graph. 37, 6, Article 202 (dec 2018), 15 pages. https://doi.org/10.1145/3272127.3275105Google ScholarDigital Library
    Bryan Smith, Roman Fedotov, Sang N. Le, Matthias Frei, Alex Latyshev, Luke Emrose, and Jean Pascal leBlanc. 2018. Simulating Woven Fabrics with Weave. In ACM SIGGRAPH 2018 Talks (Vancouver, British Columbia, Canada) (SIGGRAPH ’18). Association for Computing Machinery, New York, NY, USA, Article 12, 2 pages. https://doi.org/10.1145/3214745.3214781Google ScholarDigital Library


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