“Animatomy: an Animator-centric, Anatomically Inspired System for 3D Facial Modeling, Animation and Transfer” by Choi, Eom, Mouscadet, Cullingford, Ma, et al. … – ACM SIGGRAPH HISTORY ARCHIVES

“Animatomy: an Animator-centric, Anatomically Inspired System for 3D Facial Modeling, Animation and Transfer” by Choi, Eom, Mouscadet, Cullingford, Ma, et al. …

  • 2022 SA Technical Papers_Choi_Animatomy: an Animator-centric, Anatomically Inspired System for 3D Facial Modeling, Animation and Transfer

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Title:

    Animatomy: an Animator-centric, Anatomically Inspired System for 3D Facial Modeling, Animation and Transfer

Session/Category Title:

    Face, Speech, and Gesture

Presenter(s)/Author(s):



Abstract:


    We present Animatomy, a novel anatomic+animator centric representation of the human face. Present FACS-based systems are plagued with problems of face muscle separation, coverage, opposition, and redundancy. We, therefore, propose a collection of muscle fiber curves as an anatomic basis, whose contraction and relaxation provide us with a fine-grained parameterization of human facial expression. We build an end-to-end modular deformation architecture using this representation that enables: automatic optimization of the parameters of a specific face from high-quality dynamic facial scans; face animation driven by performance capture, keyframes, or dynamic simulation; interactive and direct manipulation of facial expression; and animation transfer from an actor to a character. We validate our facial system by showing compelling animated results, applications, and a quantitative comparison of our facial reconstruction to ground truth performance capture. Our system is being intensively used by a large creative team on an upcoming blockbuster film. We report feedback from these users as qualitative evaluation of our system.


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