SIGGRAPH 2001: Art Gallery Papers & Presentations
Art Papers:
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Title
Presenter
Dialogue with a Monologue: Voice Chips and the Products of Abstract Speech
Presenter(s):
[Jeremijenko]
[SIGGRAPH 2001]
Rethinking Agency and Immersion: Videogames as a Means of Consciousness-Raising
Presenter(s):
[Frasca]
[SIGGRAPH 2001]
The Pleasures of Immersion and Engagement: Schemas, Scripts, and the Fifth Business
Presenter(s):
[Douglas]
[Hargadon]
[SIGGRAPH 2001]
The Pleasures of Immersion and Engagement: Schemas, Scripts, and the Fifth Business
Presenter(s):
[Douglas]
[Hargadon]
[SIGGRAPH 2001]
Rethinking Agency and Immersion: Videogames as a Means of Consciousness-Raising
Presenter(s):
[Frasca]
[SIGGRAPH 2001]
Thick & Thin: "Direct Manipulation" & The Spatial Regimes of Human-Computer Interaction
Presenter(s):
[Harpold]
[SIGGRAPH 2001]
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Title
Presenter
![Dialogue with a Monologue: Voice Chips and the Products of Abstract Speech](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Dialogue with a Monologue: Voice Chips and the Products of Abstract Speech Presenter(s): [Jeremijenko]
[SIGGRAPH 2001]
![Rethinking Agency and Immersion: Videogames as a Means of Consciousness-Raising](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Rethinking Agency and Immersion: Videogames as a Means of Consciousness-Raising Presenter(s): [Frasca]
[SIGGRAPH 2001]
![The Pleasures of Immersion and Engagement: Schemas, Scripts, and the Fifth Business](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
The Pleasures of Immersion and Engagement: Schemas, Scripts, and the Fifth Business Presenter(s): [Douglas] [Hargadon]
[SIGGRAPH 2001]
![The Pleasures of Immersion and Engagement: Schemas, Scripts, and the Fifth Business](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
The Pleasures of Immersion and Engagement: Schemas, Scripts, and the Fifth Business Presenter(s): [Douglas] [Hargadon]
[SIGGRAPH 2001]
![Rethinking Agency and Immersion: Videogames as a Means of Consciousness-Raising](https://history.siggraph.org/wp-content/uploads/2022/08/2001-SIGGRAPH-Image-Not-Available-150x150.jpg)
Rethinking Agency and Immersion: Videogames as a Means of Consciousness-Raising Presenter(s): [Frasca]
[SIGGRAPH 2001]
![Thick & Thin:](https://history.siggraph.org/wp-content/uploads/2022/03/2001-Art-Paper-Harpold_Thick-_-Thin-Direct-Manipulation-_-The-Spatial-Regimes-Of-Human-Computer-Interaction-01-150x150.jpg)
Thick & Thin: "Direct Manipulation" & The Spatial Regimes of Human-Computer Interaction Presenter(s): [Harpold]
[SIGGRAPH 2001]