“WaterForm: Altering the Liquid to Generate Multisensory Feedback for Enhancing Immersive Environment” by Chang, Hung, Lin, Chang and Han – ACM SIGGRAPH HISTORY ARCHIVES

“WaterForm: Altering the Liquid to Generate Multisensory Feedback for Enhancing Immersive Environment” by Chang, Hung, Lin, Chang and Han

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    WaterForm: Altering the Liquid to Generate Multisensory Feedback for Enhancing Immersive Environment

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    WaterForm is a liquid-transformation system that utilizes liquid to generate multisensory feedback, including water splash, water flow, gravity, wind, resistance, buoyant force, mechanical energy, and mist, to enhance the immersive environment. In our demonstration, we developed a relaxation application with a virtual East landscape for exploring self-awareness via immersive storytelling.

References:


    [1]
    Yang-Sheng Chen, Ping-Hsuan Han, Kong-Chang Lee, Chiao-En Hsieh, Jui-Chun Hsiao, Che-Ju Hsu, Kuan-Wen Chen, Chien-Hsing Chou, and Yi-Ping Hung. 2018. Lotus: enhancing the immersive experience in virtual environment with mist-based olfactory display. In SIGGRAPH Asia 2018 Virtual & Augmented Reality. 1?2.

    [2]
    Yu-Yen Chen, Yi-Jie Lu, and Ping-Hsuan Han. 2022. GravityPack: Exploring a Wearable Gravity Display for Immersive Interaction Using Liquid-based System. In ACM SIGGRAPH 2022 Posters. 1?2.

    [3]
    Chih-Hao Cheng, Chia-Chi Chang, Ying-Hsuan Chen, Ying-Li Lin, Jing-Yuan Huang, Ping-Hsuan Han, Ju-Chun Ko, and Lai-Chung Lee. 2018. GravityCup: a liquid-based haptics for simulating dynamic weight in virtual reality. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology. 1?2.

    [4]
    Ping-Hsuan Han, Chiao-En Hsieh, Yang-Sheng Chen, Jui-Chun Hsiao, Kong-Chang Lee, Sheng-Fu Ko, Kuan-Wen Chen, Chien-Hsing Chou, and Yi-Ping Hung. 2017. AoEs: Enhancing teleportation experience in immersive environment with mid-air haptics. In ACM SIGGRAPH 2017 Emerging Technologies. 1?2.

    [5]
    Ping-Hsuan Han, Tzu-Hua Wang, and Chien-Hsing Chou. 2023. GroundFlow: Liquid-based Haptics for Simulating Fluid on the Ground in Virtual Reality. IEEE Transactions on Visualization and Computer Graphics 29, 5 (2023), 2670?2679.

    [6]
    Yasushi Matoba, Yoichi Takahashi, Taro Tokui, Shin Phuong, Shingo Yamano, and Hideki Koike. 2013. AquaTop display: a true” immersive” water display system. In ACM SIGGRAPH 2013 Emerging Technologies. 1?1.

    [7]
    Yoshinobu Nakano, Haruka Ouwa, Kenji Kawashima, Hitomi Komura, Masayuki Sagano, Taku Shirazawa, Soshi Tsujimura, Masako Fukushima, Masayuki Yamazaki, Yasuhiro Yoshimura, 2006. INVISIBLE: the shadow chaser. In ACM SIGGRAPH 2006 Emerging technologies. 19?es.


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