“Simultaneous Augmentation of Textures and Deformation Based on Dynamic Projection Mapping” by Miyashita, Fukamizu and Ishikawa
Conference:
Experience Type(s):
Title:
- Simultaneous Augmentation of Textures and Deformation Based on Dynamic Projection Mapping
Organizer(s)/Presenter(s):
Description:
We exploit human perception characteristics and dynamic projection mapping techniques and realize simultaneous overwriting of both textures and deformation of a real object. With the developed 1000fps low-latency projector-camera system, we demonstrate that a plaster figure turns into a colorful and flabby object by the projection.
References:
[1] Kentaro Fukamizu, Leo Miyashita, and Masatoshi Ishikawa. 2020. ElaMorph Projection: Deformation of 3D Shape by Dynamic Projection Mapping. In 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR). 164–173. https://doi.org/10.1109/ISMAR50242.2020.00038
[2] Takahiro Kawabe, Taiki Fukiage, Masataka Sawayama, and Shin’ya Nishida. 2016. Deformation Lamps: A Projection Technique to Make Static Objects Perceptually Dynamic. ACM Trans. Appl. Percept. 13, 2, Article 10 (March 2016), 17 pages. https://doi.org/10.1145/2874358
[3] Wan-Chun Ma, Tim Hawkins, Charles-Felix Chabert, Mark Bolas, Pieter Peers, and Paul Debevec. 2007. A System for High-Resolution Face Scanning Based on Polarized Spherical Illumination. In ACM SIGGRAPH 2007 Sketches (San Diego, California) (SIGGRAPH ’07). Association for Computing Machinery, New York, NY, USA, 61–es. https://doi.org/10.1145/1278780.1278854
[4] Leo Miyashita, Yoshihiro Watanabe, and Masatoshi Ishikawa. 2018. MIDAS Projection: Markerless and Modelless Dynamic Projection Mapping for Material Representation. ACM Trans. Graph. 37, 6, Article 196 (Dec. 2018), 12 pages. https://doi.org/10.1145/3272127.3275045
[5] Gaku Narita, Yoshihiro Watanabe, and Masatoshi Ishikawa. 2017. Dynamic Projection Mapping onto Deforming Non-Rigid Surface Using Deformable Dot Cluster Marker. IEEE Transactions on Visualization and Computer Graphics 23, 3(2017), 1235–1248. https://doi.org/10.1109/TVCG.2016.2592910
[6] Albert Ng, Julian Lepinski, Daniel Wigdor, Steven Sanders, and Paul Dietz. 2012. Designing for Low-Latency Direct-Touch Input. In Proceedings of the 25th Annual ACM Symposium on User Interface Software and Technology (Cambridge, Massachusetts, USA) (UIST ’12). Association for Computing Machinery, New York, NY, USA, 453–464. https://doi.org/10.1145/2380116.2380174


