“RFIDesk: An Interactive Surface for Multi-Touch and Rich-ID Stackable Tangible Interactions”
Conference:
Experience Type(s):
Title:
- RFIDesk: An Interactive Surface for Multi-Touch and Rich-ID Stackable Tangible Interactions
Organizer(s)/Presenter(s):
Description:
This work introduces RFIDesk, an interactive surface that enables both multi-touch and rich-ID stackable tangible interactions. By using ultra-high frequency (UHF) radio-frequency identification (RFID) technology, the RFIDesk can effectively identify the elements of a stack. Furthermore, this system integrates capacitive multi-touch sensing based on indium tin oxide (ITO) to effectively detect touch events while preserving the interface transparency, thus enabling rich visual feedback to be displayed under the stackable objects. The interference between the two sensing technologies is resolved by applying time-division multiplexing sampling. We use a tangible tower-defense game to demonstrate the interaction possibilities of this system.
References:
[1]
Patrick Baudisch, Torsten Becker, and Frederik Rudeck. 2010. Lumino: Tangible Blocks for Tabletop Computers Based on Glass Fiber Bundles. In ACM CHI 2010 Conference Proceedings. 1165–1174.
[2]
Liwei Chan, Stefanie Müller, Anne Roudaut, and Patrick Baudisch. 2012. CapStones and ZebraWidgets: Sensing Stacks of Building Blocks, Dials and Sliders on Capacitive Touch Screens. In ACM CHI 2012 Conference Proceedings. 2189–2192.
[3]
Meng-Ju Hsieh, Rong-Hao Liang, Da-Yuan Huang, Jheng-You Ke, and Bing-Yu Chen. 2018. RFIBricks: Interactive Building Blocks Based on RFID. In ACM CHI 2018 Conference Proceedings. Article 189, 10 pages.
[4]
Rong-Hao Liang, Han-Chih Kuo, Liwei Chan, De-Nian Yang, and Bing-Yu Chen. 2014. GaussStones: Shielded Magnetic Tangibles for Multi-token Interactions on Portable Displays. In ACM UIST 2014 Conference Proceedings. 365–372.
[5]
Brygg Ullmer and Hiroshi Ishii. 1997. The metaDESK: Models and Prototypes for Tangible User Interfaces. In ACM UIST 1997 Conference Proceedings. 223–232.


