“Phases: Augmenting a Live Audio-Visual Performance with AR” by Maruscsák, Bolton, Stamnes and Swoboda
Conference:
Experience Type(s):
Entry Number: real_132
Title:
- Phases: Augmenting a Live Audio-Visual Performance with AR
Developer(s):
Description:
Our project explores Augmented Reality in a live stage performance setting with a goal of enhancing engagement and inclusion. Our audiovisual performance includes audio-driven visuals and we aim to show the performance’s appeal with and without AR. During SIGGRAPH RTL, two spectators wear AR glasses, while others watch on screen.
References:
[1]
Brett Bolton. 2023. PHASES – AV PERFORMANCE – 2023. Retrieved May 23, 2024 from https://www.brettbolton.net/phases
[2]
Marie-Anne Leonard. 2022. MREAL: The distinctly human magic of Mixed Reality. Retrieved May 23, 2024 from https://www.canon-europe.com/view/mreal-the- human- magic- of- mixed- reality/
[3]
10Bit FX Limited. 2024. Notch. Retrieved May 23, 2024 from https://www.notch. one
[4]
Y. Ouyang, S. Liu, M. Kettunen, M. Pharr, and Jacopo Pantaleoni. 2021. ReSTIR GI: Path Resampling for Real-Time Path Tracing. Computer Graphics Forum 40 (11 2021),17–29. https://doi.org/10.1111/cgf.14378


