“Mobius Walker: Pitch and Roll Redirected Walking” – ACM SIGGRAPH HISTORY ARCHIVES

“Mobius Walker: Pitch and Roll Redirected Walking”

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Title:


    Mobius Walker: Pitch and Roll Redirected Walking

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Description:


    A redirected walking (RDW) techniques enable users to walk around infinite virtual environments (VEs) in a finite physical space. In previous studies on RDW, many researchers have discussed manipulations in the yaw direction, but few have tackled with redirection in pitch and roll directions. We propose a novel VR system, which realizes pitch and roll redirections and allows users to experience walking on the 3D model of Mobius Strip in the VE.

References:


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    [2]
    Eike Langbehn, Paul Lubos, Gerd Bruder, and Frank Steinicke. 2017. Bending the curve: Sensitivity to bending of curved paths and application in room-scale vr. IEEE transactions on visualization and computer graphics 23, 4 (2017), 1389–1398.

    [3]
    Keigo Matsumoto, Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, and Michitaka Hirose. 2016. Curvature manipulation techniques in redirection using haptic cues. In 3D User Interfaces (3DUI), 2016 IEEE Symposium on. IEEE, 105–108.

    [4]
    Sharif Razzaque, Zachariah Kohn, and Mary C Whitton. 2001. Redirected walking. In Proceedings of EUROGRAPHICS, Vol. 9. Citeseer, 105–106.

    [5]
    Frank Steinicke, Gerd Bruder, Jason Jerald, Harald Frenz, and Markus Lappe. 2010. Estimation of detection thresholds for redirected walking techniques. IEEE Transactions on Visualization and Computer Graphics 16, 1 (2010), 17–27.


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