“Little Hero Wins the Masks” – ACM SIGGRAPH HISTORY ARCHIVES

“Little Hero Wins the Masks”

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Title:


    Little Hero Wins the Masks

Description:


    Taiwanese comics artist Hung-Chia Yeh created martial arts comic series “Little Hero” (諸葛四郎) in 1958. Little Hero was later super famous in 1960s. However, Taiwanese comics culture has declined due to various historical background, which caused younger generation know little about Taiwanese comics. We did this derivative work with VR and AR technology based on one of the classic story in Little Hero called “Little Hero Wins the Masks” (諸葛四郎大鬥雙假面). The features of this work are: (1) Develop the technology that connect VR and interactive game table together to improve the insufficiency of sociality in VR games; (2) The feedback of handheld controller and the game card of interactive game table are designed to improve interactivity in the game.

References:


    [1] Metz, R. (2017). Virtual reality’s missing element: Other people. MIT Technology Review. 120(4), 84–87.
    [2] Hsu, C. C., & Chen, C. H. (2009). Exploring the Elements and Design Criteria of Massively-Multiplayer Online Role-Playing Game (MMORPG) Interfaces. In J. A. Jacko (Ed.), Human-Computer Interaction, Pt Iv – Interacting in Various Application Domains (Vol. 5613, pp. 325–334). Berlin: Springer-Verlag Berlin.
    [3] Morschheuser, B., Hamari, J., Werder, K., & Abe, J. (2017). How to gamify? A method for designing gamification. Paper presented in Hawaii International Conference on System Sciences (HICSS). Hawaii, USA.
    [4] Ducheneaut, N., Moore, R. J., & Nickell, E. (2004). Designing for sociability in massively multiplayer games: an examination of the “third places” of SWG. In Conference Proceedings for Other Players, Center for Computer Games Research, IT University of Copenhagen, DK.


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